A bazaar is a group of stores that sell a variety of different things. It’s the equivalent of a big mall or even a flea market.
Nine lives is a game about buying stuff in a bazaar. The goal is to buy as many things as possible, but at the same time not to spend too much money. Also, you can buy a certain amount of stuff, but it comes at an outrageous price.
A bazaar is a place of shops selling things that you only need to sell yourself. It’s a place you can’t afford to spend any more, not to mention it’s a place that has a nice selection of things to buy.
In the game, you have to buy as many things as possible, but not more than you need for the next six days. When you sell you items, you get back an amount that is equal to the items sold. So if you sell ten things, you get 10x the money you paid in. However, you also have to deal with an inflated price.
You can get up to $90 worth of items for just $0.01, but you’ll have to pay more for items you can buy for only $1.
This is the reason why no player will ever own a game of Deathloop: the only way to get the main character into the game is to use a few random items to make the game a bit harder, but this means that you can end up with just a few items.
In the game, the main character Colt Vahn is a former security officer for Visionaries, who used to be a super genius. He has developed an amnesia that prevents him from remembering anything about his past. However, he can use the power of his amnesiac body to help him and other Visionaries remember things.
Nowhere is this more apparent than in the nine lives bazaar, a game of Deathloop where you can spend the day trying to figure out the main character’s story (and who knows, maybe even catch up with him in the process). The only way to do this is to use items to create a situation that has a chance of ending with a different ending.
The nine lives bazaar isn’t just a game of Deathloop, it’s a game of living a life that has no real meaning. It’s about life, about what you can achieve in a day, about your choices and how those choices affect the people around you. The developers make a point of how much the bazaar is a game in itself, and how much of the game is you playing while the game is playing with you.
This is why you might end up buying a life bazaar and never playing it. It just feels like a game.